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Roles
UX Research | UX/UI Design | Branding | Animation | Style guide
Tools
Figma
Photoshop
Year
2022
Team
This project was done as part of an interactive design course,
with another designer, Hen Yamini.
Illustrator
After effects
Premiere Pro
The Problem
At events with a large audience, employees often have difficulty operating the sound and lighting system of the venue, without a suitable skilled staff member. The difficulty intensifies, and occurs even more frequently, when it comes to operating expensive and complex end equipment.
The Solution
Creating an application that will be used exclusively by the facility operators at the festival, without any additional experience in stage tech. This will allow them easier and simpler access to operate the rides, without the need to be dependent on sound or lighting technician.
This can improve the quality of the festival in terms of happier workers, better synergy between rides with music and lights, that in tern can maximize the festival's profits.
Idea
🌟 App Features
My app is based on one focus screen, device movement, and with two split screens to each direction of your choosing: Sound or Lighting.
We added 5 different styles in order to give interesting take for the users, so it will be easier and fun to nevigate in the site.
Research
📊 Visual research
The product was created, based on the Oktoberfest Festival in Munich, the capital of Bavaria, Germany.
Featuring over 80 huge amusement park facilities. When you imagine Oktoberfest, we sure that the first thing that comes to mind is the Oktoberfest beers, but, have you considered what else this folk festival has to offer? Well, there is so much more than beer. the Oktoberfest has over 80 (!) Playgrounds and attractions!
Research
📊 Competitive Analysis
There are several companies in the application market that deal mainly with sound and lighting, but, to the best of our knowledge, there is no application that deals with the operation of amusement park rides, let alone an application that combines the operation of the rides, with sound and lighting in its surroundings.
While the world of sound and lighting use complex digital systems, such as consoles and followup apps controlling them via bluetooth or wi-fi, the operation of the controlling the movement of the theme rides, remains within the traditional framework of huge operating systems built inside the theme parks walls, with no remote access to its operation. The operator is obligated to remain in an operating room adjacent to the system built into the place.
Research
📊 Process
Firstly, we broke down the most crucial and important features ride operation, sound, and lighting features, mostly used on live stages and theme parks. Here are the results. Then we built a wireframes.
Pathfinding
🎯 User journey
I We created one major flow that focuses first on the ride operation, with fast access to the major features of sound and lighting. Moreover, the user can slide to the left or right on the pad app, to access extra features.
UI Design
🎨 Style guide
These will be our product values, which will be reflected on the entire product structure, such as the colors, the typography and layout of the product, etc.
🎨 Final Design
To make the app more versatile and fit for the user, The final design holds five different types of layers: Neon, Gradient, Pink world, Medieval and Festive.
Thank you!
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